Dimension is a short series of 12 levels about being able to go into the mirror dimension through gates to grab cubes and solve puzzles, I haven't made the best programming since this is my SECOND Gamemaker game but I had some fun


Disclaimer for web build: The audio is horribly crushed and pressed and is properly played in the executable

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Dimension.exe 32 MB

Comments

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Excellent gameplay and art! At first, I was confused about the cube, but then I noticed you can just move your cursor. Secondly I didn't notice that the check park was the exit, I thought I had to activate both the mirror world and normal, the blocks being broken also pushes me to believe the right way, but since there is text explaining I thought I missed something, which I did. The rest of the levels were amazing, and I really liked the last bullet hell one, which was a different concept from the other levels. I also liked the little detail that even with holding a box, you can use it as a shield to bullets. The physics are great in this, the portals just work, and the jumps are even coded in such a way that you can do exactly 2 block high jumps, and that is really appreciated and makes this game enjoyable, really enjoyed the background song, and didn't feel repetitive at all because it feels so unique and long! I would only complain about the way the game explains itself with text, I can't think of a great way to fix this other than an interactable sign that can be read, but to be honest the way you did it is already so good that I can't be bothered to complain enough for it. The theme was also on point! So, really, well done!